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What are you currently playing?; What video game are you playing right now?
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Topic Started: Dec 11 2013, 10:14 AM (143,602 Views)
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Deleted User
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Aug 20 2014, 12:05 PM
Post #1051
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Deleted User
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The end was good, but it was what happened about three quarters of the way through the game that killed it for me. In fact, I recall saying quite out loud, 'you're fucking kidding me, that's bullshit'.
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Moo
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Aug 20 2014, 12:58 PM
Post #1052
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I'm not sure what you're referring to, though I thought Spoiler: click to toggle the town of the cannibals and the cannibal rapist was a ridiculous turn of events.
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Derpstrom
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Aug 20 2014, 01:14 PM
Post #1053
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He's talking about the pipe incident
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Moo
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Aug 20 2014, 01:35 PM
Post #1054
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I have no idea what that is.
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Deleted User
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Aug 20 2014, 01:38 PM
Post #1055
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Deleted User
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Yeah, the pipe incident.
Spoiler: click to toggle By pipe incident, I mean the part where Joel falls onto the pipe and gets a pretty fatal looking injury.
I thought it was revolutionary that they would kill off a main character like Joel. But, then he recovers from what appears to be a pretty fatal wound in a pretty non-hospital existing world. The game lost me there. Follow that up with the comical cannibal section and boss fight and that really let the game down for me. The ending was good though and I enjoyed that, but I would have liked to have seen Ellie be the one to either sacrifice herself or defend herself without Joel by her side if they were going to commit to that. But yeah, the double whammy of Joel not dying and the cannibal boss fight brought the game down to a 6.5/10 for me.
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Moo
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Aug 20 2014, 01:44 PM
Post #1056
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Oh. I was fine with that.
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Derpstrom
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Aug 20 2014, 01:47 PM
Post #1057
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I seem to recall some SMS messages sent to Andy basically replicating his thoughgts.
Spoiler: click to toggle OMG they did that?!
That's kinda cool that they'd do something like that
WTF he's alive again?! Fuck this!
Then I got on with it and enjoyed the rest Although I felt it dragged a little. Oh and there was that wonderful bit where you're chasing Ellie on a horse and keep coming across bands of bad guys. Lol. She must have just ridden thru ignored a few moments earlier. They must only like killing adults.
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Deleted User
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Aug 20 2014, 01:53 PM
Post #1058
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Deleted User
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That's exactly right. lol
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Moo
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Aug 20 2014, 02:45 PM
Post #1059
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Spoiler: click to toggle Joel only becomes interesting and rounded after his injury though. Taking on Ellie as an adopted daughter of sorts to placate his own loss is the only character development he's undergone at that point, and it was invitingly predictable. I don't mean that disparagingly; the writers obviously knew this was predictable. What is interesting and (in theory) tragic is what happens next: Joel is so traumatised by the loss of Sarah that he does something that is arguably morally reprehensible to avoid having to fully confront that loss again with Ellie. In an earlier post (when I was earlier in the game) I said Joel's bluntness was stylistic, but in retrospect it's clear that he is guarded against others and himself because he can't cope with his grief. Joel is the definitive kind of character who is escaping (internally) from a past (Sarah's death) that keeps catching up with him. This is what makes his actions interesting in retrospect. And you don't get that with a shock death 3/4ths of the way through the game.
Edited by Moo, Aug 20 2014, 02:46 PM.
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Deleted User
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Aug 20 2014, 02:52 PM
Post #1060
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Deleted User
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Spoiler: click to toggle I agree with your sentiment there, for sure. But, there are other ways of injuring a character in a way that in a real world situation they would also have survived. I just don't believe it for one instant that he survived that fall at all in the situation they're in. That felt like a major misstep in the game for me. If for example he had broken his leg, or his arm, or something like then, then fine. But the game tricks you into thinking he's dead and then going 'nah, he's alive'. And then to have you gain control of him and blast away a bunch of armed men in a hospital at the end goes against what the game itself has set up - not the narrative.
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Moo
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Aug 20 2014, 03:12 PM
Post #1061
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Here is my problem with the ending:
Spoiler: click to toggle I get how Ellie's "Okay." is an ambiguous line that doesn't make it clear whether she believes Joel or is willing to accept his lie for both of their sakes. It would work for me if I didn't think Ellie is a sketchily written character who we don't know enough about to really care about her dilemma here. She makes wise cracks and says I've lost people too and she can't swim and that's about it. It's been clear from the get-go that Ellie has wanted to remain with Joel, so what caused her to change? This is a character jumping from one point to another without development, without drama. I could only sympathize with Joel in this scene because he had reached this point organically.
I don't give a shit if a plot gets a bit unbelievable in order to move characters into their next point of development, but fuck the whole Firefly section. Had the Fireflies had a fraction of competence they would have taken Joel to Ellie, Ellie would have said she wanted to help create the vaccine, and Joel would have accepted it. Instead they put a gun on the guy they owe everything to and tell him to get the fuck out of the city. It's just a hamfisted, nonsensical way to push Joel into rampage mode. I get also how the gameplay here is supposed to be a clever spin on traditional hero vs. everyone setups, but why has the game just now decided to go for this kind of symbolic irony when its storytelling style beforehand has been rooted in realism? I couldn't suspend my disbelief at Joel destroying an army base single-handedly because it's such a contrast with the (for a game) believable skirmish/stealth kind of fighting that came prior.
All said, great game.
Edited by Moo, Aug 20 2014, 03:19 PM.
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nuttz
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Aug 20 2014, 03:18 PM
Post #1062
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Winter was the best part of the game ya butts.
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Moo
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Aug 20 2014, 03:37 PM
Post #1063
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On that note, the 2nd episode of The Walking Dead season 1 is so daffy.
Spoiler: click to toggle Because the cannibal family ARE SO FUCKING STUPID! How could they possibly have thought they could just take Mark upstairs and say they'd heal him (while secretly eating him) without anyone else checking on him for the rest of the day? Why would you even embark on this immensely risky endeavour when you live on a fucking farm that grows grain? Why would even BECOME a cannibal if you live on a farm that grows grain? What the hell was their endgame with Lee and the gang anyway, to keep making people disappear upstairs each day while the rest of the gang twiddled their thumbs? It was always gonna blow up in their face.
Edited by Moo, Aug 20 2014, 03:38 PM.
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Deleted User
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Aug 20 2014, 03:44 PM
Post #1064
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Deleted User
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- Moo
- Aug 20 2014, 03:12 PM
Here is my problem with the ending: Spoiler: click to toggle I get how Ellie's "Okay." is an ambiguous line that doesn't make it clear whether she believes Joel or is willing to accept his lie for both of their sakes. It would work for me if I didn't think Ellie is a sketchily written character who we don't know enough about to really care about her dilemma here. She makes wise cracks and says I've lost people too and she can't swim and that's about it. It's been clear from the get-go that Ellie has wanted to remain with Joel, so what caused her to change? This is a character jumping from one point to another without development, without drama. I could only sympathize with Joel in this scene because he had reached this point organically.
I don't give a shit if a plot gets a bit unbelievable in order to move characters into their next point of development, but fuck the whole Firefly section. Had the Fireflies had a fraction of competence they would have taken Joel to Ellie, Ellie would have said she wanted to help create the vaccine, and Joel would have accepted it. Instead they put a gun on the guy they owe everything to and tell him to get the fuck out of the city. It's just a hamfisted, nonsensical way to push Joel into rampage mode. I get also how the gameplay here is supposed to be a clever spin on traditional hero vs. everyone setups, but why has the game just now decided to go for this kind of symbolic irony when its storytelling style beforehand has been rooted in realism? I couldn't suspend my disbelief at Joel destroying an army base single-handedly because it's such a contrast with the (for a game) believable skirmish/stealth kind of fighting that came prior.
All said, great game.
Spoiler: click to toggle The fireflies only do that so that it makes it more acceptable when Joel kills every last one of them. Which takes even more of the impact away from what occurs as well.
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Derpstrom
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Aug 20 2014, 03:51 PM
Post #1065
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Post #1059 (Moo) - That's why I was happy to ignore what I disliked about the scene Jingles mentions.
Post #1061 (Moo) - That line was one that made the end great for me.
Spoiler: click to toggle To me it was indicative of Ellie's acceptance of what Joel had become and what he was like. She's not stupid and, thru the whole journey probably knew what was coming so, when she wakes and finds out how events turned out...
The part of it that made it especially great was that it was ambiguous. It's leaft to the player to determine what it means and where it will go.
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