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| What are you currently playing?; What video game are you playing right now? | |
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| Tweet Topic Started: Dec 11 2013, 10:14 AM (143,490 Views) | |
| NMANOZ | Aug 2 2016, 12:36 AM Post #2731 |
Level 6
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You completed the main part of the game, there are well over 100 championships in total (which you can do in any order). You finish 3 of them, then return to the festival and keep doing it until you finish them all. I found the last road to been a very small off road (like a small line). You need to look really carefully to see it. |
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| Deleted User | Aug 2 2016, 09:07 AM Post #2732 |
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I've noticed the tank battles cop a lot of flak, but I really enjoyed them. Similar to Assassin's Creed ship battles, I found the tank missions to be a nice change of pace to the typical gameplay, without being too disruptive. However, I do agree the controls were a little weird. If you're still playing it, expect much more of the tank to come! |
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| jamesh | Aug 2 2016, 03:01 PM Post #2733 |
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Level 42
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What caused the novelty to wear off was the cloudburst section of the game, where you're effectively trapped in the batmobile for a few missions. The big tank battle at the end of that section was probably the least fun I've had so far. Taking out the supporting cobra tanks was tedious: it seemed to take ages for one of the tanks to break away from the group so I could sneak up on it to shoot its weak point. And then you had the boss tank that would chase you each time you shot it, managing to keep up with the batmobile even when using the afterburner. For most of the game up until that point, the tank battles seemed like a fun diversion since they didn't drag on too long and helped break up the routine. I guess my main problems are that the batmobile usually doesn't offer any speed advantages when moving around the map, and the driving controls feel a bit wonky: one moment it feels like this big heavy powerful vehicle ploughing through everything on the road, and the next it is bouncing off things like it is light as a feather. |
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| Moo | Aug 10 2016, 08:17 PM Post #2734 |
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Level 8
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I did as many sidequests as possible in FFXII and now I'm burnt out and probably won't finish it. I'm up to Barfonheim Port. The game is waaaay longer than I thought it was, I'm well over 50 hours already. I might hop back to it soon and just push through the main quest to see how things end. I still really like it overall. |
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| jamesh | Aug 10 2016, 11:23 PM Post #2735 |
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Level 42
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So Pokemon Go seems a lot easier to play in central Sydney compared to suburban Perth. This is what it showed from my hotel room last night:![]() A much higher density of pokestops, and most seem to be lured 24/7. I'm actually running out of resources here. |
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| Red Panda | Aug 12 2016, 02:15 AM Post #2736 |
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Jerbs and Groathe
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Enjoy the endless hordes of Zubats. But the harbour/opera house has everything to the point where it defeats the purpose of going or walking elsewhere when you can just be in one spot and get everything. Edited by Red Panda, Aug 12 2016, 02:20 AM.
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| jamesh | Aug 12 2016, 02:31 PM Post #2737 |
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Level 42
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I get enough bats, rats, and pigeons back home. While I'm still seeing those pokemon here, it seems to be at a lower rate. That could just be due to the game deciding to mainly spawn water creatures here though. |
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| Derpstrom | Aug 15 2016, 10:31 AM Post #2738 |
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Level 8
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Anyone here playing No Man's Sky? I'm interested but not willing to pay the high price tag from a game whose Steam reviews seem to be focused on the fact that it becomes boring quick and adds variety by changing the color of existing assets.
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| Deleted User | Aug 15 2016, 10:38 AM Post #2739 |
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It's $62 on GoG. ![]() I posted a few screens here, but also raised a concern about performance on PC. If you are interested, I recommend waiting to see if its patched. |
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| Derpstrom | Aug 15 2016, 01:31 PM Post #2740 |
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Level 8
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Reminds me of my problems with star Wars Battlefront. Have only been able to get in and play the game once
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| Moo | Aug 15 2016, 10:41 PM Post #2741 |
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Level 8
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I get a Mass Effect 1 vibe from those barren planets where there's nothing to do. |
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| nuttz | Aug 16 2016, 04:02 PM Post #2742 |
Level 6
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I like the game, it's awesome to play for half an hour before bed to wind down. |
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| Red Panda | Aug 26 2016, 08:29 PM Post #2743 |
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Jerbs and Groathe
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XCOM Council spokesman should be in every game. Really enjoying XCOM 2 (playing with some mods). I like how the game is framed around this resistance movement that works to enhance the overarching management layer of the game. You're a moving base: flying around the world, making contact with regions, expanding your resistance, building communication improvements, exploiting resources your resistance network has found and progressing research; basically very basic Civ mechanics within an asymmetrical scenario. It's a big improvement over the satellite management menu in the last game and one I'd like to see a mod or expansion develop expand upon. The campaign works just as well within the tactical combat missions as you're plotting a guerrilla war where you're doing the invading. Not only does it give the game this hostile atmosphere, but it serves as a platform for excellent mission and encounter designs. There are missions to defend a line, missions to assassinate, blow up targets, escort or rescue VIPs, smash-n-grabs, all of which provide the right amount of pressure in time or enemy reinforcements that add an evacuation plan as the mission parameters has you needing to evacuate the mission area. And it all just works so well with the new conceal/stealth mechanics that the game has added, where setting up a perfect ambush just feels so satisfying. |
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| Derpstrom | Aug 27 2016, 12:25 AM Post #2744 |
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Level 8
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My biggest gripe with Xcom 2 (and the mobile game who's name eludes me) was the bonus turns an enemy got when you first saw them. If you uncovered an alien on your final character's move - they ran around the map setting up position - then got their turn. Always left me feeling salty |
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| Moo | Aug 27 2016, 02:37 AM Post #2745 |
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Level 8
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Only played XCOM1 but that goes two ways chump. Aliens can enter your field of view first and get completely slaughtered. I get what you're saying though. It's a bit annoying that you're basically running in blind and it's simply roll of the dice whether initial contact falls to your advantage.
Edited by Moo, Aug 27 2016, 02:38 AM.
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