Hi and welcome to the forums. These forums service C117 Games, Another Dungeon and the A&B Review websites.

You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use.

Registration is free with no stupid credit card authentication or complex obscure character recognition requirements :).


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Quote Post
Add Reply
What are you currently playing?; What video game are you playing right now?
Topic Started: Dec 11 2013, 10:14 AM (143,545 Views)
Moo
Member Avatar
Level 8
[ *  *  *  *  *  *  *  * ]
I probably would've liked The Wolf Among Us more if I played the episodes together. Same goes for TWD2. This is why I'm waiting for Game of Thrones, Life is Strange and Kentucky Route Zero to be completely finished before playing them.
Offline Profile Quote Post Goto Top
 
Derpstrom
Member Avatar
Level 8
[ *  *  *  *  *  *  *  * ]
Thanks to MJ I'm now playing Defender's Quest. It's an amazing tower defence game which uses RPG elements and a story to provide progression and growth. Amazing mechanics and fun to play. Looks crappy and the story is delivered via blergh text; interesting tale though.

I really like how you can upgrade units, slow/speed up time and use special moves as a last minute direct attack should your "towers" fail. Really takes the rigidity out of the tower defence model!

Posted Image
Edited by Derpstrom, Jun 29 2015, 04:48 PM.
Offline Profile Quote Post Goto Top
 
jamesh
Member Avatar
Level 42
[ *  *  *  *  *  *  * ]
I started playing Need for Speed Rivals yesterday. It feels like a cross between the last two Criterion developed games, taking the open world aspects of Most Wanted and the cops vs. racers aspects of Hot Pursuit and jamming them together. It looks quite pretty, and the cars handle similar to the previous games. I have a few niggles though:

1. It takes itself way too seriously. It is a game where cops "arrest" drivers by slamming into them or cause them to crash into walls at high speed, which is inherently a bit ridiculous. This is then juxtaposed with these cut scenes that are played with no humour at all. For example, the opening cut scene: https://www.youtube.com/watch?v=z60oe3UZb84

2. I haven't explored the entire map, but it looks like it is all country side with no city areas. I'm sure there will be some variation, but it doesn't look like any of it will be as crowded/complex as what they had in Burnout Paradise or Most Wanted.

3. You can't pause the game outside of the garage. This seems to be due to the decision to merge the single player and online game modes: even when I'm not actively interacting with other players, they are driving around the map in my game.

4. In the racer career, it looks like you've got to pay to unlock gadgets and upgrades separately for every car. I haven't really played enough to know whether the prices are sensible, but it means that it isn't necessarily a good idea to use the new shiny car you just unlocked instead of the old slightly slower but upgraded car you were previously using.
Offline Profile Quote Post Goto Top
 
ransworld
Member Avatar
Level 5
[ *  *  *  *  * ]
I played through Rivals late last year. I took a while to warm up to it—I was hoping for something more like Most Wanted, with tonnes of collectable billboards and cars, and some better multiplayer activities. At some point something clicked, and I couldn't put the controller down. In fact, I bought the game twice! (The Complete Edition was heavily discounted on the PS Store at one point). Try not to pay too much attention to the story, but latch on to the great handling and gadget mechanics.

You're right about the upgrades—I found myself sticking with cars that I've already upgraded. In fact, if you choose to purchase any DLC cars, I recommend buying them early. By the time I got my Ferrari F40 in the Complete Edition, it was already too slow to be used in the later missions.

Have you tried the second screen stuff? It works surprisingly well—I had my kids on the iPad while I raced giving me directions to garages, and applying ammo/health topups when things went bad :D In fact, the NFS Overwatch minigame is super addictive when you realise you can spam strangers with jammers and road blocks all day!
Posted Image
Offline Profile Quote Post Goto Top
 
jamesh
Member Avatar
Level 42
[ *  *  *  *  *  *  * ]
I played around with OverWatch yesterday after writing the previous message, leaving it open in a tab open most of the day and checking in when I had a break. I'm still trying to work out whether it is a good idea or not. It is somewhat fun to play, but at the same time I'm messing with the games of complete strangers, with no obvious repercussions (other people can do this to me, but I don't see any way the people I'm trolling can easily do the same to me).

The set of incentives also seem to make victimising a single player the easiest option. I unlock the ability to damage people's cars, and am told that if I use the ability a lot it will level up and do more damage. So I target one player, and damage their vehicle, wait out the cool down period and repeat until I run out of fuel (or level up and regain all my fuel, letting me continue).

The tutorial seemed to talk about using this on your friends, where there are obvious downsides to being a dick. So letting you do this to random players seems a bit odd.
Offline Profile Quote Post Goto Top
 
Deleted User
Deleted User

NOTHING!
Quote Post Goto Top
 
Red Panda
Member Avatar
Jerbs and Groathe
[ *  *  *  *  *  * ]
Dragon Age Inquisition.

Was a tough pill to swallow at first - it has alot of problems, particularly with the UI and movement/controls (Using the gamepad, the KB/M was even worse). But I'm really enjoying it. Most of its mechanics are solid, tt's a game that's better when combined with its sum of parts that packs in about everything you can ask for mechanically in an RPG (Loot, Exploration, Dialogue, Quests, Mounts, Gear Upgrades, Towns, Choices, Companions, Abilities, Classes - the fundemental stuff). There's a nice balanced formula that it has going for it that makes the game feel pretty involving.

I just did the Mage quest thingy, which was pretty cool.
Offline Profile Quote Post Goto Top
 
Derpstrom
Member Avatar
Level 8
[ *  *  *  *  *  *  *  * ]
Alien Isolation

I love the presentation of this game but am finding it really hard to get into. Story feels a bit cookie cutter and, four chapters in, it still feels like I'm in the tutorial sections. Objectives are often quite obscure and there's no real clear indicator regarding which items you can or can't interact with.
Offline Profile Quote Post Goto Top
 
Doomguy
Member Avatar
Level 7
[ *  *  *  *  *  *  * ]
I don't play games for story so I'm not too judgemental or of very discriminating taste with game stories / writing quality, but I think the story works. As an Alien and Aliens fan it's cool to have insight as to what Ripley's daughter got up to between movies since we never get to see or know her. It's quite functional in that regard and doesn't overstay it's welcome and get in the way of the gameplay (which is the major thing I dislike about bad video game storytelling). Not really sure what you mean about the tutorial thing, sure it introduces you to new stuff a lot, but when I think of a tutorial I think of "Now press X to do this. No, we're not going to let you exercise any of your other options, you have to do it our way to learn!" which it isn't really doing. It doesn't lock you down that way.

As for the objectives and items, I just straight disagree there. It gives you a general direction to go and tells you the task you need to complete, but doesn't hold your hand. You have to do some very basic problem solving and figuring things out yourself, which is good. It's not like playing an oldschool point and click pixel hunter game where the solutions totally defy common sense, everything I've encountered 10 hours in has been quite logical. As for the items, I'm playing on normal so maybe it's different but everything you can actually pick up has a subtle golden glow and everything you can open or interact with has green lights on it, Borderlands style.
Fuck_Giver.exe has stopped working!
Does it matter how I write the truth?
Offline Profile Quote Post Goto Top
 
Derpstrom
Member Avatar
Level 8
[ *  *  *  *  *  *  *  * ]
Maybe it's a difficulty setting thing then as, for example, I was given the task to turn off a security system. One console in a room full of consoles had the "press X" indicator when I hovered over it. There were no visiual indicators telling me which one to go - it's just that none of the others worked. Same with vents I had to find earlier. There were almost not perceivable differences between the one I needed and the rest so it devolved into running up to each and waiting for an indicator so she'd call to "random Scottish guy" to come over and help her out.

I know I should be enjoying this more but, for some reason, I'm just finding it kinda bland.The setup and her goals are so cliche and predictable that I find it hard to be invested in her exploration.

Maybe when I start hiding from aliens instead of androids I'll like it better.
Offline Profile Quote Post Goto Top
 
Doomguy
Member Avatar
Level 7
[ *  *  *  *  *  *  * ]
So I got up to The Missing Link portion of Human Revolution Director's Cut. While I enjoyed it for what it was as a standalone episode to the vanilla game, they've really not done anything at all to implement it into this version of the game, and I don't think it really works. It's actually very jarring and annoying. Firstly there's the cutscene at the start, which made sense in the standalone but here's it's just retarded. You're recapping and going over what happened literally 30 seconds ago! I'm not far into it (because I'm not enjoying it) but my other major issue is the way it takes away all of your augmentations and gear. Once again, that made sense standalone but here it's just annoying and distinctly un-fun. It's basically like going back to the start of the game. Fuck this.

It's just a very lazy implementation. I can see why they would want to have this episode take place chronologically in this version of the game, but they did literally nothing to adapt it to this new context, and as a result it just doesn't work. Thinking I might leave this game here. If I had never played this game before I'd stick with it, but I've ultimately seen it all before. The last third of the game was the weakest portion anyway, I've enjoyed the first 20 hours again and I'm glad I did, especially with the slightly improved boss fights. Man, they should have just kept it a separate episode like the vanilla if they weren't willing to put in the work for it to actually make sense...
Edited by Doomguy, Jul 10 2015, 12:21 PM.
Fuck_Giver.exe has stopped working!
Does it matter how I write the truth?
Offline Profile Quote Post Goto Top
 
Twisted
Member Avatar
Level 6
[ *  *  *  *  *  * ]
Nearing the end of Ori and the Blind Forest. I gained all the abilities and was just now backtracking through to get stuff I missed, but now I can't get back into the Forlorn Ruins. The entrance got blocked off so I can't 100% the game now. It's a real bummer.

Might have to consider just finishing the game now and starting a second play through. The game is good enough to warrant one at least.
Offline Profile Quote Post Goto Top
 
Patto
Member Avatar
Hardcore Pro Troll
[ *  *  *  *  * ]
I played a few matches of Depth last night. Have to say it's pretty fun. Good balance of predator vs prey, seems pretty well balanced and the matches don't go on too long. If you're looking for a different multiplayer game I'd recommend giving it a try
Posted Image
Offline Profile Quote Post Goto Top
 
Red Panda
Member Avatar
Jerbs and Groathe
[ *  *  *  *  *  * ]
Some days, I have alot of fun in Dragon Age: Inquistion. Some nights, it's a slog through Wartable waiting, backtracking, mundane rift and kill quests, easy encounters despite the hard difficulty, uneventful exploration/wandering, fighting the UI to outfit myself and nine other party members, dealing with the annoying tactical camera and just the feeling of ticking off a checkbox/shopping-list of markers vomited on a like Ubisoft-Game as opposed to actual exploring.

But I still feel compelled to play along with it. Since it has really strong structure despite some narrative disconnects with what is happening and what you're doing. It's just framed in an involving way that compliments all the world building it does, where Origins seemed focused on Races and Castes, Inquisition feels more focused on Civilizations, History, Wars and the whole Chantry/Laws/Magic thing. I Think the closest thing I can compare Inqisition to is Mass Effect 1, with a tad bit of Bethesda-itis to it.

The cast may come across as a little boring at first, but you begin to appreciate them as they are really diverse. Some like Cole are insufferable and boring. The rest have distinctive backgrounds, personalities and their own decent side-quests (nothing of ME2 quality), but good enough to develop their character. You also have your advisors who are well developed, too.

If there's one thing this game screws up, it is the character development and just delivery of the protagonist. It such a huge step down from Shepard.
Offline Profile Quote Post Goto Top
 
Biceps Ben Six Pack Smooth
Member Avatar
Avoid Hot Dogs
[ *  *  *  *  *  *  * ]
Picked up Wolfenstein and the old blood DLC for cheap on Greenman gaming for $16US last night. Im thinking of getting the Evil Within now for $12US today but am unsure about it.

Can anyone recommend it? I do love Resident Evil series so ill probably enjoy this, right?
Offline Profile Quote Post Goto Top
 
2 users reading this topic (2 Guests and 0 Anonymous)
Go to Next Page
« Previous Topic · Video Games · Next Topic »
Add Reply

Theme released at ZNR