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What are you currently playing?; What video game are you playing right now?
Topic Started: Dec 11 2013, 10:14 AM (143,559 Views)
Red Panda
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Jerbs and Groathe
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Payday 2 has a whole lot more post release support, content and has a large community on PC; the game blew up on the platform because the audience / interest is there for to sustain MP games that arent AAA BF, Halo or CoD. The console version is lacking alot of the updates the PC version got because it wasnt as successful and thus, the community is alot smaller. It's a whole different game on the PC and those interested in the game and got the PC version for as low as $5 probably wouldnt want to go back and play the inferior version.

CS: GO was dead on arrival on PS3/360, that was pretty much was a given.

But yeah, hard to believe Counterstrike is 16 years old and it's blowing up big time now after all these years. It's pretty weird hearing about people getting into it now; it spans a whole generation gap. All it took was an infrastructure change and matchmaking to break it out of how insular the MP community was in 1.6 and Source.
Edited by Red Panda, Mar 25 2015, 10:55 PM.
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Twisted
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Level 6
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Playing Cities: Skylines. All of a sudden there was this mass exodus of people. Everybody just up and left. Like yeah I get it, there was no power for a few days, but I bought some extra land and made closer connections from the highway to my power stations. People just need to cool their shit.

Now I have no idea if these people are coming back or if I need to bulldoze a few hundred buildings... That could take a while.
Edited by Twisted, Mar 26 2015, 09:23 PM.
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Derpstrom
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Level 8
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There's a mod you can download to auto bulldoze abandoned buildings. Bit clunky but works ok. Alternatively jsut leave them. People do move back in after a month or two.

My game actually did the exact same thing to me a couple of days ago. Went from 35,000 down to around 4,000 all of a sudden. Figured some neighbouring town must have got something really cool but took the opportunity to fullfill some requirements for monuments while the population was low ;)
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Twisted
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Level 6
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I'll see how I go. Might just get that mod.

Also I don't have much money. I had a couple of policies turned on that were costing me 5c a building. Figured it was nothing when I enabled them. But they were causing me to hemorrhage money with a bigger population. Thus I had no money to improve my electricity output and everybody left.

Turned then off just before I stopped playing last night and hopefully I can get back on track when I get back to it.

And what exactly is the way to entice people to move to the city? I think I expanded my commercial and industrial zones a little to quickly as those buildings were starting to get abandoned left and right because there weren't enough shoppers or workers.

The game is really cool. I've never really been into city builders but since SimCity 2013 came out I've wanted a good one to play.
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Twisted
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And what's the deal with districts. I understand people like them a lot. But I haven't found any use for then yet.
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Twisted
Mar 27 2015, 07:52 AM
And what's the deal with districts. I understand people like them a lot. But I haven't found any use for then yet.
Districts allow you to assign different policies to different zones and regions on your map. You can also assign them an industry category, such as oil, mining, forest or farming. To do this, zone industrial over the relevant natural resource and apply the corresponding industrial category.

Check the manual for more on "Districts"

http://cdn.akamai.steamstatic.com/steam/apps/255710/manuals/CitiesSkylines-UserManual_EN.pdfhttp://cdn.akamai.steamstatic.com/steam/apps/255710/manuals/CitiesSkylines-UserManual_EN.pdf
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Twisted
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Ah ok, haven't started doing any mining, farming etc yet.
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Derpstrom
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Level 8
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People - You can entice people to move into your city by making your city appealing. You do this by having decent services, enough room for people to build and happy citizens. Increase happiness by having enough public services (fire, police, medical, education, trash) and plenty of parks. If you build it, they will come.

A good trick is to click on a person (e.g. someone who complains in the Tweeter feed) and follow them. Their usual lives revolve around going to work, going shopping, then going home. They will be unhappy if they have to travel too much or don't get time to do everything they want. So setting up your zoning with a commercial bit between your residential and industrial areas is a great idea.
Two things that can be kind of tricky to manage are jobs and traffic. Industrial zones require people with a low education however lower education makes for unhappier citizens and a higher crime rate. There comes a point where I tend to just let the industrial areas fail and replace them with office blocks instead.

Districts - Do you mean that region tool where you "paint" an area and it gives it a name? If so the point of those is to enforce different specialisationa and policies. E.g. if you click the natural resources icon you can see what areas of your map are rich in oil, ore, agriculture, forestry, etc. Paint those regions and then assign the particular specialisation to ensure you're getting the best value from your land (suitable specialisation means you'll export more than import which means more $$$$).

Posted Image

This isn't made overly clear but, if you click on a regions name (WITHOUT the paint tool activated) you get a little window where you can change the name and specific policies for an area. This is great for setting region specific policies. E.g. you want to ban heavy traffic in residential areas as it creates traffic congestion and noise resulting in unhappiness. For high density zones or office zones you'd most likely want an eduucation boost to keep residents in the appropriate jobs, etc, etc.

Posted Image

The hard part about policies is that, ifd you click the button on the toolbar at the bottom of the screen, it sets the policy active for the entire map. Confused me a little at first.
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Derpstrom
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Hardest thing for me so far with Skylines is managing traffic. Trick I've found is to have criss crossing highways with barries and small city blocks with decent roads between them. Use only small roads for the internal streets and always use highway ramps to join them to the highways. Problem with medium and large roads is that they create traffic lights which cause heaps of congestion. I prefer to provide peeps with loads of routes to get to their destination and plenty ot access to highways.

Also raise your highways up in the sky to make it easier for yourself. Oh and don't forget you can build industrial zones right beside freeways as they don't care about noise. Put a Commercial zone right beside it (if they're non polluting industrial) as they don't seem to care about the noise either. You can then build your residential fairly close to the commerical without much negative impact

Also don't forget to check your monuments tab. Those things carry across saves and, once you complete requirements, will allow you to build kickass buildings. Like a medical center, firestation or police station that provides city wide coverage for up to 100,000 citizens :D. Some of them are kinda hard to achieve though so you may need to build custom cities (I did that for sickness, low education and crime rate)
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Derpstrom
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I'm really into Skylines... sorry for all the posting. :)

Edit : Oh one last thing I just figured out. You can use one way streets together with one way highways to create intersections that don't break traffic flow. See? In this shot the traffic will never have to stop at the intersection to give way :D

Posted Image
Edited by Derpstrom, Mar 27 2015, 12:52 PM.
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Anyone able to help me find out how to launch the DLC for To the Moon? I've got it downloaded in Steam, but no idea how to open the damn thing in the actual game itself.
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Moo
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I accessed it manually through the c: drive.

Program Files/steam/steamapps/common/To the Moon/

They're under 'Minisode 1' and 'Minisode 2'.
Edited by Moo, Mar 29 2015, 02:10 AM.
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That's a fucking stupid way of accessing it. If I was an idiot who bought the game, I'd never know how to access them then. Thanks for the info though.
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Battlefield Hardline's single player story is so bloody dumb. There's a mission where you're out in the swamps and if you want to earn points, you need to arrest suspects. But these are drug running guys with guns, so surely they'd just kill you as you're out in the middle of nowhere?
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jamesh
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Level 42
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So it's almost as if the criminals are working under a different set of rules to the police?
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